Still wonderfully SPORE.
The original game, its strange creatures, its editors, and its native gameplay. The ambition is to bring players together inside the game you know.

THE ORIGINAL SPORE. A NEW POSSIBILITY.
From your first cell to your next galaxy. We’re building a way to share the journey.
Independent fan project · In development
A FAMILIAR WORLD. SOME UNFAMILIAR FACES.
SPORE has always been about possibility. SporeMP asks one more question: what if someone else was out there, evolving alongside you?
The original game, its strange creatures, its editors, and its native gameplay. The ambition is to bring players together inside the game you know.
Different species. Different places. Different stages of evolution. A shared universe should leave room for everyone’s own story.
The goal is a persistent world that belongs to the group, with dedicated hosting and progress you can return to after a disconnect.
That’s the vision. Today’s verified tests cover specific Creature-stage scenarios; the complete campaign is still being built.
THE WHOLE JOURNEY
All five original stages are part of the plan. Explore what each one means for the project.
Begin at the bottom of the food chain and shape a species of your own, in a universe that other players also call home.
Cell gameplay investigation comes after the shared-world foundations. Native Cell multiplayer is not yet verified.
M12Explore on your own, cross paths with another creature, and let the original game bring the encounter to life.
Shared encounters, saved progress, and travel have passed bounded original-game tests. Work now turns to normal Creature gameplay and progression.
M11Build a tribe in a world shaped by more than one player. Cooperation, rivalry, and a place to belong are part of the long-term vision.
Tribal gameplay depends on the earlier stages and faction systems. Its multiplayer implementation is still ahead.
M13Grow a civilization and share a planet with other emerging powers, preserving SPORE’s original economy and gameplay.
Civilization multiplayer requires the preceding stage and faction work. No native multiplayer coverage is claimed yet.
M14Leave your home world and find other players somewhere among the stars. One persistent galaxy is the destination.
Space, interactions between stages, and the complete campaign remain future milestones. Galactic Adventures is a separate optional extension.
M15–M17Original concept artwork · not gameplay
NOTES FROM DEVELOPMENT
Real progress, open questions, and the work between them.
All journal entriesNew original-game tests keep the tested social rewards and First DNA guidance with their owner, then restore the earned progress.
The shared-world foundations are in place. Now the focus moves to the everyday life of a Creature-stage player.
Separate locations, a meeting, a journey home, and a return after restarting the world.
THE ROAD AHEAD
We’re building the foundations first, then the full experience. Milestones describe tested work, not a release countdown.
Original-game workers, shared encounters, creation checks, saving, recovery, and travel between two prepared Creature locations.
Creature abilities, social interactions, progression, and then the Cell stage. The familiar things that make a world worth playing.
Tribes, civilizations, space, cross-stage consequences, and editors. Independent journeys through all five stages.
Internet hosting, installation, recovery, and release testing. A complete experience that players can set up and use.
The tested foundations apply to recorded Creature scenarios. There is no public release date yet.
Explore the full development planLAUNCHER NOTES
Selected changes in the development launcher. These version numbers do not indicate a public multiplayer release.
The journal now covers tested social rewards, personal First DNA guidance and restored progress. Complete Creature gameplay remains in development.
The launcher’s news now covers the tested meetings, return journeys, shared saves, and recovery work.
Prepared location invitations select the corresponding Creature scene and check the original save before launch.
BEFORE YOU PACK YOUR SPACESHIP
SporeMP is an experimental project, not a finished public multiplayer release. The working tests use prepared Creature worlds and developer tools. Follow the journal for progress towards a player-ready version.
A multiplayer project for the original Windows version of SPORE. The goal is to keep its native gameplay, creatures, editors, and progression while adding a shared universe.
That is the goal: Cell, Creature, Tribal, Civilization, and Space, with independent progression in one persistent universe. The entire campaign is not implemented yet. Galactic Adventures multiplayer is optional future work.
There is no announced release date. Development is guided by actual original-game tests, followed by complete gameplay coverage, usable hosting, and release qualification.
Follow the project, share the development journal, explore the public source, or contribute through the optional Leetchi fundraiser. A donation supports development; it does not purchase access or promise a release date.
FOR THE LOVE OF A VERY STRANGE GAME
Follow along, tell a fellow SPORE fan, or support development. Every bit of interest helps the project find its people.
Entirely optional. No paid access or promised release date.