The authority and replica tests check that a native result reaches clients without awarding the same reward twice. Clients send intentions, while the original-game authority resolves the recorded action.
The prepared Creature trials challenged local mutations, disconnected clients, and exercised publication boundaries. Additional checks covered active-action cleanup and saved-world load refusal.
This is part of keeping the original gameplay consistent between players. It is bounded evidence for the tested scene and abilities, rather than complete campaign protection.
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